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01 - [Tool] - SDK - GP32 SDK all-in-one version

Here is GP32 SDK.
It includes following things.

  • library for Visual C++
  • library files for ARM SDT(Software Development Toolkit)
  • library files for ADS(ARM Developer Suite)
  • docs for GP32 Free Application development process (refer to work/docs/dev_en/index.htm)
  • examples showing the usage of GP32 standard APIs for VC/SDT/ADS repectively. (refer to work/examples/readme-e.txt)

There is no tool in this file.




02 - [Tool] - FXE file maker

This tool allows developer to make a GP32 Free Application executable
(*.fxe).

Refer to work/docs/dev_en/fxe/makefxe.htm for more details.




03 - [Tool] - GP32 Application Manager

This tool allows you to combine several files for your GP32 Free.
Application (executable & other resources files) and produce a package file (*.fpk) which can be installed using pc-link tool.
Refer to work/docs/dev_en/fxe/makefpk.htm for more details.

Sorry for the ugly UI. We are planning to combine all the tools into one.




04 - [Doc] - GP32 Developer Tool

We are planning to combine all the necessary tools into one. This is first step. But currently, it has only one facility to manage real/virtual SMC




05 - [Doc] - GP32SDK_start

Docs for the Developer unfamiliar with GP32 game development.
This doc focuses mainly on ARM SDT development environment.
For ADS, please refer to both this one and ADS-related docs included in work_en.zip.

It also includes several examples in this doc.




06 - [Doc] - VGP32SDK_V2.1.5

Doc for the development with VC.
It includes:

  • Introduction to SDK for VC
  • Environment Configuration



07 - [Doc] - GP32 Palette Configuration and Examples

Doc for game graphics.
It explains how you can use palette in your game.




08 - [Doc] - GP32 Dev_Util Manual

Manual for dev_util.
You can use this tool to handle some resource files (e.g, image, sound...)




09 [Tool] - GpDevUtilV2.0

This tool allows developers to handle some resource files (e.g, image, sound...) for GP32.
Because GP32 doesn'y support serial communication, you cannot use that facility now.
To handle real/virtual SMC, please use gpdev.exe.
This also includes a standard palette file(gpstd.act).




10 - [Tool] - pc-link 1.2 (English version)

in this version...

  • all the GPS(gp32 signature file)-related features are removed.
  • GP32 Free Application (*.fpk) installation facility was added.



11 - [Drivers] - GP32 PC-Link USB Drivers

for Microsoft Windows 2000 & Microsoft Windows 98.




12 - [Manual] - PC-Link manual

PC-Link manual English edition.




13 - [Doc] - GP32 external port (1/2)

GP32 external port document.




14 - [Doc] - GP32 external port (2/2)

GP32 external port document.




15 - [Doc] - ATMEL Flash memory data sheet

ATMEL Flash memory data sheet.




16 - [Doc] - Hynix DRAM data sheet

Hynix DRAM data sheet.




17 - [Doc] - GP32 physical memory map

GP32 physical memory map (modified)




18 - GP32 Start-up manual (pdf format)

You can view this file using Acrobat Reader.




19 - [Doc] - GP32 SDK for Visual C++l (pdf format)

You can view this file using Acrobat Reader.




20 - [Doc] - GP32 palette document (pdf format)

You can view this file using Acrobat Reader.




21 - [Doc] PC-Link manual (pdf format)

You can view this file using Acrobat Reader.